![]() And you could change the music when something ‘big’ is coming.Īdd more behaviour to show that you are infact never alone or not being watched. Having a hunter make an ear piercing screech from far away would be scary. ![]() Also make machines crunch leaves and make random other noises to scare you as you navigate your surroundings. Maybe when it’s night time play more eerie music or wind whistles. The sound alone is great in this game, the music is a bit repetitive but that’s fine. It could be through running, jumping, human like screaming or even looks in general. So create a new machine that actually strikes ‘fear’ into the player. ![]() And if you were to add another machine the same thing would end up happening. Tanks let’s face it, aren’t scary anymore. This gives the real alone in the world vibe. I won’t be the first person to say the night is way too bright in Gen z, the light should be the only thing giving us illumination other than lights elsewhere. We need to restore the fear of generation zero somehow so even the best players get worried. ‘Ugh I’m low on ammo let’s kill some big Bois’ or ‘ugh this big ones in my way’. ‘Oh God look at that thing! Let’s sneak around it’ However when you’ve reached the level cap and are as powerful as ever, it becomes less of. And most of the fear is accomplished by the obviously massive robots. ![]() Generation zero for the most part is actually pretty eerie.
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